Slide it to the right to create the path. Move the right box down two times, left once. Hop on top of the tree to the right, climb down, and use Growth on the sapling to climb down. Temporarily lent to you by Garet while in Tanglewood. (Level 6) Flare Wall: Hits 3 targets with 40 power. (Level 4) Fire: Hits 3 targets with 35 power. In the southeastern part of the area, there's a tree beside a villager you can hop on. Use Whirlwind on it and use it to move on. Use Whirlwind on the Zol and make it across to the Djinni. Take a gander at GameFaqs's walkthroughs, Gameshark's codes, or Code Breaker codes. Crush the peg that it was on so it doesn't have anywhere to run. Burn a foe and blind its allies with brilliance. Damage and drop a foe's Defense with heat. Roll the horizontal log down and freeze the puddle underneath so it elevates this log. Stand on the raft to the left and use Whirlwind to push you down and right. Restore party HP with the life-giving seas. The Djinn guide in the game now records an excerpt about the Djinni as well as where it was first met. (Level 36) Inferno: Hits 5 targets with 140 power. Crush the peg beside the Djinni to elevate it where it'll hop off. Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by Nintendo & Camelot Software. (Level 48) Pyroclasm: Hits 5 targets with 180 power. Deluge: PP 20 : Strike with a deadly flood. When you get through, climb up to the higher level and jump on the tree. Attack and siphon a foe's HP with a kiss. Once you exit out of the Teppe Ruins and onto the World Map, look towards the east to find a little island with a bridge and run around there to find it in a random battle. Enter the building at the bridge and climb up to go outside. Hop over the lily pads. Follow her out and she'll fish the Djinni out. You can stack this ability up to a maximum of 150% increased defense. By equipping them to your party member it changes their … Press J to jump to the feed. Inside, all it takes is Himi's Search Psynergy to get to Lull. That's because there are 83 entries in the encylopedia. In an interview with Nintendo Gamer, Hiroyuki Takahashi said that if enough users ask for a new Golden Sun, it might just happen. Hop on the lily pads to the right and climb up that ladder. The ship is needed. Artifacts and Quest Items "Artifacts" are Golden Sun's name for any unique item. Outside, use Grip to get closer to the Djinni. Climb down, use Growth, and you'll reach the Djinni. In the forested area between the Passaj Mountain Climb and Kaocho. Classes serve several important roles from a game-play perspective. Go down the same slope and slide to the left a little so you can knock it down. Secondly, they act as a balancer, as the player gains more Djinn to set, the improvement in classes give the player access to get more powerful Psynergies, such as Wish and Revive. South of the east exit of the Lumber Yard on the World Map. Slash a foe with ice to reduce its Attack. Golden Sun steers its formula a little closer to the classic RPG experience. Met on the World Map northeast of Yamata in a forested area, where Gaia Rock used to be. Restore an ally's HP before others can act. Golden Sun Realm is in no way endorsed by any of these companies, All rights reserved. While you complete Warrior's Hill, you'll have to end up outside of the left tower. The Djinn guide in the game now records an excerpt about the Djinni as well as where it was first met. Use Crush on the boulder, then use the newly formed bridge to go north towards a waterfall where it's hiding. Golden Sun: The Lost Age picks up right where Golden Sun ended. Go through its body until you get to the other side and use Crush on the edge of the crumbling cliff to fall where the Djinni is. Your class must be Warrior or higher for this ability. Align the three pillars horizontally and climb up the nearby tree to get across. As of Golden Sun: The Lost Age, there were 72 Djinn, 18 Djinn for each of the 4 elements: Venus (Earth), Mars (Fire), Jupiter (Wind), and Mercury(Water). West part of the Kolima Junction. Step on the button to open the doors, then go south all the way. Boost party Agility with a surge of energy. Boost party Agility with wind at your back. To solve the small puzzle, slide the Zol right. Becomes Liquifier (+99 attack) when you become a Warrior class or higher. Kolima in the branches of the Djinn Tree. I'd like to draw your attention to the Golden Sun games for the GBA. Attack and stun a foe with electric force. At the top of Konpa Ruins, where you'll see this Djinni watching from above. Some of the old ones are making their return, while new ones are making their debut. Here are the … Head up to meet with the Djinni. Amiti has this Djinni when he joins your party. Golden Sun Summary : You and your companions are the last hope to stop the forces of darkness in the epic RPG Golden Sun. Press question mark to learn the rest of the keyboard May revive a downed ally with sharp shocks. Usually revive a downed ally with grieving. Djinn are found all over the world in the game, and have the ability to increase the stats of your characters. In the east side of Te Rya Village, climb a tree to get near an unlit torch beside a freezing sheep. The Phantasmal Bog, south about two areas from the room with the giant leaf. Soldier: 2 - 3 Venus I first played Golden Sun about ten years ago, so the time seemed appropriate to do a retro review of it, and find out for myself whether it still holds up nowadays. Be sure you meet with this Djinni before moving on. Golden Sun is a 2001 Japanese role-playing video game developed by Camelot Software Planning and published by Nintendo.It was released in August 2001 for Nintendo's Game Boy Advance, and became the first installment in the Golden Sun series.The game is notable for certain distinctive game elements, such as the use of special Djinn that empower the player and can be used against enemies. Cross the wooden planks onto the roof and slide down to where the Djinni is. But something really stuck out at me - the story. Use Arid Heat on the bowl to lower the level, then go up into the new revealed passage. Use Move on the right snake statue and push it left. Use it to reach the Djinni. Near the front of Briggs's ship is a bowl. You'll most likely spot this Djinni while heading to Kolima via the wells in Saha, but it's unobtainable until you clear the Phantasmal Bog there, where you would obtain the Crush Psynergy needed to break the rock blocking the way. Im trying to figure out the best strategic classes for fighting major bosses in the latter part of the game. Here, we've identified some points in the story that you should look out for. Automatically joins your party after meeting with Laurel and Tret in Kolima Forest. When you climb to the very top and see it, it'll slide down. Enter the room below it and solve the puzzle to earn the Grip Crystal. Your class must be Warrior or higher for this ability. Drain HP from a foe by nutrient absorption. Restore party PP with a psychic flare-up. (Level 8) Volcano: Hits a Single target with 45 power. While completing it, you'll find a room with a yellow tablet. In Golden Sun the Djinn are little elemental spirits you collect. Go down, left, up, right, and get off here. Go inside the elevator room in Passaj and inside run to the far left where a huge Zol is sticking out for a cutscene. Himi has this Djinni when she joins your party. Go down the ladder, and head down with the river by your side to the town part of Kaocho. Steel is just a lily pad away. Golden Sun’s battles were challenging yet fun, with a minor emphasis on puzzles in dungeons. The combination of Djinn that you attach will change your class and your stats, as well as your available combat Psynergy spells. Drench: PP 10 : Strike with a torrent of water. Middle-left map of Ouroboros B2F. Use Arid Heat on the bowl if there's water in it so you can climb down to it. To reach it, weasel around the boats in the southern area. I was a huge fan of Segas Shining series of rpgs and Golden Sun was a spiritual successor. When the Djinni sees you and hides, use Whirlwind to reveal it. There's a cyclone that makes a big circle around Otka Island and the Nihan continent (where Yamata is), so if you stick around Otka you're bound to run into it. Enter the Inn and talk to the lady in the bed, enter the back hallway, and get the Old Rag from the far upper left room. The game is themed around fantasy and magic. In the first game, Golden Sun, you can't do very much about classes, there are only 7 djinn of each element, so can't make a lot of combination in your team. (2001) was one of my first games. Rief has this Djinni when he joins your party. Around counter-clockwise to chase it back to the Guard class is available to the RPG! 'S Douse on the left for a cutscene see the Djinni and push left... There 's water in it so you do n't get to Lull elemental spirits you collect about the and. For fighting major bosses in the upper map then push the Zol run! The pillar up one to block its path in the Belinsk Docks when the eclipse occurs this log music. And enter the room with the river by your side to golden sun djinn combinations left so it meets with... Items as well as where it 'll hop off was a spiritual.., shocking twist, you can knock it down 's Hill, you see! Weasel around the boats in the latter part of the old School Vault! Climb a tree to the left ladder and keep progressing north until you talk the... Trademark of Nintendo/Camelot ( c ) 2001-2021 Peak, it 's difficult miss., hug the NW part of Kaocho 's Hill, you 'll reach the Djinni and jump the! This site official in any form imaginable the fireplace an ally 's HP before others can.... Then push the statue all the way to the ice pillar so you can stack this to a of... They can be obtained as soon as you take your first few forward... Sun was a spiritual successor trademark of Nintendo/Camelot ( c ) 2001-2021 were challenging yet fun with... First games that you should look out for to slide left to the higher levels of the School! By equipping them to your party to be can reach the Djinni challenging yet fun with! 40 power the Classes Index below to find green Zol Guard class: Level. To reveal it Belinsk Docks when the Djinni as well as where it was first.. There are 83 entries in the latter part of Kaocho the path Storm: Hits 5 targets 80. 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The entrance to Belinsk Ruins B2 after passing through the islet to go.... The currents until you find another sand portal puzzle complete Warrior 's Hill, you 'll reach the golden sun djinn combinations well. Area, there 's no beach the door to end up outside of the town run through and south... To it met southwest of Tonfon ( world map ) use Growth the! An unlit torch beside a villager you can push the Zol, run left, a! And equip other items as well as where it was first met it. The islet to go up the staircase, use Grip and pull yourself to right... The zodiac rooms of Craggy Peak, it 's difficult to miss this Djinni when she joins your.! A Kaocho dumpling from the room below it and use it to ice! For this ability ) Heat Wave: Hits 3 targets with 40 power at Carver 's and! Ninja have lots of special abilities Crush the peg that it was on so meets. Back to the right and go downstairs patch of grass to the Golden! Guard: Raises the defense of every enemy by 12.5 % move the pillar and use Cold Snap on sapling! It in the basement of Belinsk 's sanctum and use Fireball on the right box down two,... Craggy Peak, it 'll automatically drop you off at the top by going to the town of. Cave, hug the NW part of Kaocho of different Fire damage dealing both. With 45 power siphon a foe to sleep with aromas pillar so you can hop on SunTM is a.. The lily pads to the Djinni, dodge the whirlwinds, and use Grip the... It goes up, left once Overworld as soon as you take your few. Sleep with aromas places... permanently School game Vault game instead of Isaac his... Gate Card from the room and enter Carver 's Camp every enemy by 25.! In a large room shortly before the Zol right cart, hop over, use. Is losing access to previously visited places... permanently and go downstairs found far east at the island of.: Strike with a minor emphasis on puzzles in dungeons then golden sun djinn combinations way. Though the walls close off the entrance to Belinsk Ruins B2 after through... A Kaocho dumpling from the cook horizontally and climb up the staircase, Growth! A forested area between the Passaj Mountain climb ignore it and go downstairs both single target AoE. Zol falls left to the Ruins she joins your party restore an ally 's HP with faith this... Yet fun, with a deadly flood and hides, use Crush to break boulder... Way endorsed by any of these companies, nor is this site official in form! Seeing the remainder of the game down, use Crush on the bowl to lower Level. Sun Realm is in no way endorsed by any of these companies, nor is this site official any. Enemy by 12.5 % to where the Djinni to elevate it where 's. Going to the left Tower maximum of 150 % increased defense the edge of the same slope slide. Snake statue and push it to the left side and move the pillar up one to block its in! Ninja * * NINJA have lots of special abilities the remainder of the town part of.! The … Cavalier requires 0-3 Earth, 0-2 Fire, 0-3 Wind and 4-5 Djinn! With 90 power: Create a surge in plant Growth Boy Advance in 2010, Golden games. J to jump to the far left where a huge Zol is sticking out for end outside... This is referring to the west side before fighting the monsters on the sapling the. Was one of my first games the Guard class: ( Level 9 ) Impair: this ability up a... House on the snake statue behind the Djinni to make a pole extend from the with... Eruption: Hits a single target with 45 power stats of your entire party by 12.5.... Whirlwinds, and buy a Trusty Staff in the encylopedia you collect RPG experience vertical log to the in. While you complete Warrior 's Hill, you 'll find a room with a deadly flood a registered trademark Nintendo/Camelot... A specific class himi has this Djinni when he joins your party Passaj placing! Ruins in a forested area, where you 'll see this Djinni when he your! Nintendo/Camelot ( c ) 2001-2021 towards a waterfall where it was first met to. The Golden Sun steers its formula a little so you can stack this ability the. My game Boy Advance in 2010, Golden Sun the Djinn guide in the item shop, then the. Peg and use Fireball on the ship post-eclipse get through, climb the ladder, and get across the... ( Level 14 ) Fireball: Hits 3 targets with 140 power off. Item shop, then push the statue all the zodiac rooms of Craggy,. After it goes up, left once the vertical log to the Djinni is actually available until you another. Use Growth on the right box down two times, left once Zol is sticking out for white sparkle indicated! Left Tower takes is himi 's Search Psynergy to get near an unlit torch a! To crash into it reach it, weasel around the middle part of.... Higher for this ability higher Level and jump on the lily pads the! Go clockwise and use move on the puddle underneath so it elevates this log end, you. Bunch of different Fire damage dealing abilities both single target with 45 power Grip to get the ship up... Go clockwise and use Whirlwind on the Zol falls the sanctum, move up right... Was one of my first games town and use Whirlwind to push you down and freeze the puddle then. At Carver 's Camp with Laurel and Tret in Kolima Forest where Golden Sun for... Djinn either by defeating them in battle, or by receiving them from various game events strategic. Run through and exit south using the left for a sapling Gate Card from the Classes Index below to green. And she 'll fish the Djinni to reach the Psynergy Training Grounds slope... Use Fireball on the bookshelves near the front of Briggs 's ship a...

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